๐ฆFish Wiki
Here you can obtain information about fish, their procurement and more.
Egg System
Percentage of fish rarity according to type of open ๐ฅ Egg.
Rarity | % (Simple Egg) | % (Rare Egg) |
Common | 56 | 18 |
Uncommon | 22 | 20 |
Rare | 9 | 28 |
Superare | 6 | 16 |
Epic | 4 | 10 |
Legendary | 3 | 8 |
Chroma System
Magic eggs will have a 50% chance of giving you a fish with Chroma๐. Fish with skin color will increase your coral production by a percentage.
Probability of obtaining it : 50% Bonus of corals: 8%
Feed System
Fish will need to eat once every 4 hours โณ. This can be accumulated up to 2 times. However, fish that have a higher rarity will need more food to fill up.
An "Epic" rarity fish every 4 hours will need 5 meals. You will be able to choose from the 3 meals we have in CoinToFish, but you cannot mix.
Rarity | Amount of food per meal |
Common | 1 |
Uncommon | 2 |
Rare | 3 |
Superare | 4 |
Epic | 5 |
Legendary | 6 |
Leveling System
Depending on the food you use to feed your pet, it will gain a certain amount of experience.
1๐ฟ Seaweed= 5 exp. 1๐ Apple= 10 exp. 1๐ Bread= 15 exp.
Level | Exp required for the next level |
1 | 200 |
2 | 600 |
3 | 1400 |
4 | 2500 |
5 | 6000 |
6 | -Level Max- |
Fishing System
In this table we are going to see the probabilities of drawing objects. ๐ฃ
Chance % | Reward |
1 Seaweed ๐ฟ | 50% |
1 Apple ๐ | 30% |
1 Bread ๐ | 10% |
Corals | 9,9% |
1 Egg | 0,09% |
1 Rare Egg | 0,01% |
Gain System
Depending on the rarity of the fish, each fish will give a certain amount of coral each time it is fed.
The value varies according to the oracle, how to calculate it?
Base gain with additional experience * (0.01 / The current value of the coin).
Rarity | Base earnings at 0.01 |
Common | 15 |
Uncommon | 30 |
Rare | 45 |
SuperRare | 60 |
Epic | 75 |
Legendary | 90 |
Depend of level:
1 | +0% |
2 | +5% |
3 | +10% |
4 | +15% |
5 | +20% |
6 | +25% |
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